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Cornell Game wins Boston FIG

Boston FIG was particularly exciting this year as Magic Moving Mansion Mania won Best Student Game. See their release on Google Play.

Date Posted: Sep. 25, 2017 | Permalink

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Four Games Accepted to Boston FIG

Our students regularly exhibit their projects at the Boston Festival of Indie Games. The judging was a lot more competitive this year, but we still had four (4) student games accepted. Many of these games will be familiar to those who attended our Spring showcase. The projects include:

  • Felongeist (PC)
  • Canon (iOS)
  • Manic Moving Mansion Mania (iOS)
  • Underhand (iOS)

If you are in the Boston area the weekend of September 22nd, come by the Festival of Indie Games to check them out.

Date Posted: Sep. 18, 2017 | Permalink

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2017 Showcase Winners

Congratulations to our Showcase Winners.

Audience Choice:

  • Intro Division: Operation Bitwise
  • Mobile Division: Laser Penguins

Most Polished Game:

  • Intro Division: Fridge Raiders
  • Mobile Division: Manic Moving Mansion Mania

Most Innovative Game:

  • Intro Division: Felongeist
  • Mobile Division: Canon

Date Posted: May. 23, 2017 | Permalink

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2017 GDIAC Showcase

Another year has gone by, which means it is time once again for the GDIAC showcase. The showcase will include student game projects from the past year. Once again, we will have a large number of exhibtions, including projects from CS/INFO 3152, CS/INFO 4152 and independent studies.

This year is shaping up to be another strong year for mobile and smartphone games. In particular, we have more competitive multiplayer games than we have ever had before. And, as always, we have a strong collection of traditonal computer games.

The showcase is open to the general public, so that everyone can play and experience these projects. In addition, the public is welcome to vote for the favorite in the award ceremony at the end. We had over 1000 visitors last year. Come see what all of the excitement is about.

Date/Time: Friday, May 19th from 4 - 7 pm
Venue: ACCEL Labs in Carpenter Hall

Date Posted: Apr. 28, 2017 | Permalink

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Analytic-Based Design Returns this Fall

For students interested in game design who have not been able to fit the Spring course in their schedule, Analytics-Driven Game Design returns this fall after a brief hiatus. This course has a very different focus than the traditional game-design courses but is still built around the same kind of multi-disciplinary teams.

As with all game design courses, admission to the course is by application. Please see the course description page for the application.

Date Posted: Mar. 13, 2017 | Permalink

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