Offical GameX Downloads

Source code and libraries are included in each release. Instructions for installing and using GameX can be found in Documentation, and sample GameX programs can be found in Demos.

 

   
   

Current Version:

   
   

GameX Release 5.1.0

   
     

Download: GameXR5.10.zip (346 KB)
  (with project files: GameXProj.zip (493 KB))
Version: Release 5.1.0, 2/5/2007
Requirements: Windows, DirectX 7+, Graphics card with hardware DirectX support
Recompiling Requirements: Windows and Visual Studio .NET or GCC
Description: This zip file includes the GameX version 5.1.0 source code and library, without any demos, and a project file that can be used to re-build the library. Bug fixes in this version (now GCC compatible): Readme.

   
   

Previous Versions:

   
   

GameX Release 5.0.9

   
     

Download: GameXR5.09.zip (341 KB)
  (with project files: GameXProj.5.09.zip (487 KB))
Version: Release 5.0.9, 8/29/2006
Requirements: Windows, DirectX 7+, Graphics card with hardware DirectX support
Recompiling Requirements: Windows and Visual Studio .NET
Description: This zip file includes the GameX version 5.0.9 source code and library, without any demos, and a project file that can be used to re-build the library. New in this version: Fixed various bugs that could cause crashes and slowdown.

   
   

GameX Release 5.0.8

   
     

Download: GameXR5.08.zip (827 KB)
Version: Release 5.0.8, 5/2/2005
Requirements: Windows, DirectX 7+, Graphics card with hardware DirectX support
Recompiling Requirements: Windows and Visual Studio .NET
Description: This zip file includes the GameX version 5.0.8 source code and library, without any demos, and a project file that can be used to re-build the library. New in this version: Fixed various bugs, Improved startup times, Greatly improved v-sync code, MovieX class for playing AVI's and other movie files inside the game, Added extra debugging functionality, Improved text drawing, Optimized mouse cursor, Made input more responsive, Rewrote vector and matrix classes.

   
   

GameX Release 5.0.7

   
     

Download: GameXR5.07.zip (1048 KB)
Version: Release 5.0.7, 5/2/2005
Requirements: Windows, DirectX 7+, Graphics card with hardware DirectX support
Recompiling Requirements: Windows and Visual Studio .NET
Description: This zip file includes the GameX version 5.0.7 source code and library, without any demos. New in this version: Support for loading PNG image files, better text drawing functionality (using custom alphabet graphics or the default one included), non-polling keydown/keyup event getter functions, some missing vector operations added, and some fullscreen mode bugs fixed.

   
    GameX Release 5.0.6

   
     

Download: GameXR5.06.zip (329 KB)
Version: Release 5.0.6, 2/2/2005
Requirements: Windows, DirectX 7+, Graphics card with hardware DirectX support
Recompiling Requirements: Windows and Visual Studio .NET
Description: This zip file includes the GameX version 5.0.6 source code and library, without any demos. New in this version: automatic memory leak detection (for new and delete), custom GameCleanup() function, sprintf-style debug.Output, ImageX::HorzBlur/VertBlur/Blur filters, keyID-to-string converters GetKeyString() and GetMouseButtonString(), and minor fixes.

   
   

GameX Release 5.0.5 - Packaged with 7 demos

   
     

Download: GameXR5Pack.zip (1.5 MB)
Version: Release 5.0.5, 2/2/2004 (updated 8/8/04)
Requirements: Windows, DirectX 7+, Graphics card with hardware DirectX support
Recompiling Requirements: Windows and Visual Studio .NET or Visual C++ 6.0
Description: This zip file includes GameX R5 along with all official demos that are compatible with this version of GameX. Among other things, GameX R5 supports hardware rendering, background music playback, 3D polygon rendering, transparency, sound, and support for BMP, JPG, GIF, TIFF, WAV, WMA and MP3.

   
    GameX Release 5.0.5

   
     

Download: GameXR5.zip (299 KB)
Version: Release 5.0.5, 2/2/2004 (updated 8/8/04)
Requirements: Windows, DirectX 7+, Graphics card with hardware DirectX support
Recompiling Requirements: Windows and Visual Studio .NET or Visual C++ 6.0
Description: This zip file includes the GameX R5 source code and library, without any demos. Individual demos can be downloaded from the Demos section.

   
   

GameX Release 5 beta

   
   

 

Download: GameXR5b.zip (611 KB)
Version: Release 5 beta, 10/9/2003
Requirements: Windows, DirectX 7+, Graphics card with hardware DirectX support
Recompiling Requirements: Windows, Visual Studio .NET or Visual C++ 6.0, DirectX 7 SDK
Description: Early release of 5.04

   
    GameX Release 4.1

   
     

Download: GameXR4.1.zip (361 KB)
Version: Release 4.1, 2/12/2003
Requirements: Windows, DirectX 7+
Recompiling Requirements: Windows, Visual Studio .NET or Visual C++ 6.0, DirectX 7 SDK
Description: Software rendering only. Must slower, but guaranteed to run on systems with no graphics card or cards without DirectX hardware support. Includes sound support. Fixes bug from 4.0 and provides both Visual Studio .NET and Visual C++ libraries.

   
    GameX Release 4.0

   
     

Download: GameXR4.0.zip (312 KB)
Version: Release 4.0, 10/15/2002
Requirements: Windows, DirectX 7+
Recompiling Requirements: Windows, Visual Studio .NET or Visual C++ 6.0, DirectX 7 SDK
Description: Software rendering only. Must slower, but guaranteed to run on systems with no graphics card or cards without DirectX hardware support. Includes sound support.

   
    GameX Release 2

   
   

 

Download: GameXR2.zip (60 KB)
Version: Release 2.0, 7/16/2002
Requirements: Windows, DirectX 7+
Recompiling Requirements: Windows, Visual Studio .NET or Visual C++ 6.0, DirectX 7 SDK
Description: 3D Camera support with the CamerX class. Classes for Vector and Matrix manipulation released.

   
    GameX Release 1.1

   
     

Download: GameXR1.1.zip (74 KB)
Version: Release 1.1, 7/10/2002
Requirements: Windows, DirectX 7+
Recompiling Requirements: Windows, Visual Studio .NET or Visual C++ 6.0, DirectX 7 SDK
Description: GameX first released. Software rendering 2D graphics via the ImageX class. Mouse and keyboard input through the GameX object. Support for loading and saving TIF images. All commands handled through single GameX object.