|
    
|
|
|
|
Offical GameX Downloads
Source code and libraries are included in each release.
Instructions for installing and using GameX can be found in
Documentation, and sample GameX programs can be found in Demos.
|
|
|
|
|
Current Version:
|
|
|
|
|
GameX Release 5.1.0
|
|
|
|
|
|
|
Download: GameXR5.10.zip (346 KB)
(with project files: GameXProj.zip (493 KB))
Version: Release 5.1.0, 2/5/2007
Requirements: Windows, DirectX 7+, Graphics card with
hardware DirectX support
Recompiling Requirements: Windows and Visual Studio
.NET or GCC
Description: This zip file includes the GameX version
5.1.0 source code and library, without any demos, and a project
file that can be used to re-build the library. Bug fixes in this
version (now GCC compatible): Readme.
|
|
|
|
|
Previous Versions:
|
|
|
|
|
GameX Release 5.0.9
|
|
|
|
|
|
|
Download: GameXR5.09.zip (341 KB)
(with project files: GameXProj.5.09.zip (487 KB))
Version: Release 5.0.9, 8/29/2006
Requirements: Windows, DirectX 7+, Graphics card with
hardware DirectX support
Recompiling Requirements: Windows and Visual Studio
.NET
Description: This zip file includes the GameX version
5.0.9 source code and library, without any demos, and a project
file that can be used to re-build the library. New in this
version: Fixed various bugs that could cause crashes and
slowdown.
|
|
|
|
|
GameX Release 5.0.8
|
|
|
|
|
|
|
Download: GameXR5.08.zip (827 KB)
Version: Release 5.0.8, 5/2/2005
Requirements: Windows, DirectX 7+, Graphics card with
hardware DirectX support
Recompiling Requirements: Windows and Visual Studio
.NET
Description: This zip file includes the GameX version
5.0.8 source code and library, without any demos, and a project
file that can be used to re-build the library. New in this
version: Fixed various bugs, Improved startup times, Greatly
improved v-sync code, MovieX class for playing AVI's and other
movie files inside the game, Added extra debugging
functionality, Improved text drawing, Optimized mouse cursor,
Made input more responsive, Rewrote vector and matrix
classes.
|
|
|
|
|
GameX Release 5.0.7
|
|
|
|
|
|
|
Download: GameXR5.07.zip (1048 KB)
Version: Release 5.0.7, 5/2/2005
Requirements: Windows, DirectX 7+, Graphics card with
hardware DirectX support
Recompiling Requirements: Windows and Visual Studio
.NET
Description: This zip file includes the GameX version
5.0.7 source code and library, without any demos. New in this
version: Support for loading PNG image files, better text
drawing functionality (using custom alphabet graphics or the
default one included), non-polling keydown/keyup event getter
functions, some missing vector operations added, and some
fullscreen mode bugs fixed.
|
|
|
|
|
GameX Release 5.0.6
|
|
|
|
|
|
|
Download: GameXR5.06.zip (329 KB)
Version: Release 5.0.6, 2/2/2005
Requirements: Windows, DirectX 7+, Graphics card with
hardware DirectX support
Recompiling Requirements: Windows and Visual Studio
.NET
Description: This zip file includes the GameX version
5.0.6 source code and library, without any demos. New in this
version: automatic memory leak detection (for new and delete),
custom GameCleanup() function, sprintf-style debug.Output,
ImageX::HorzBlur/VertBlur/Blur filters, keyID-to-string
converters GetKeyString() and GetMouseButtonString(), and minor
fixes.
|
|
|
|
|
GameX Release 5.0.5 - Packaged with 7
demos
|
|
|
|
|
|
|
Download: GameXR5Pack.zip (1.5 MB)
Version: Release 5.0.5, 2/2/2004 (updated 8/8/04)
Requirements: Windows, DirectX 7+, Graphics card with
hardware DirectX support
Recompiling Requirements: Windows and Visual Studio .NET
or Visual C++ 6.0
Description: This zip file includes GameX R5 along with
all official demos that are
compatible with this version of GameX. Among other things,
GameX R5 supports hardware rendering, background music
playback, 3D polygon rendering, transparency, sound, and
support for BMP, JPG, GIF, TIFF, WAV, WMA and MP3.
|
|
|
|
|
GameX Release 5.0.5
|
|
|
|
|
|
|
Download: GameXR5.zip
(299 KB)
Version: Release 5.0.5, 2/2/2004 (updated 8/8/04)
Requirements: Windows, DirectX 7+, Graphics card with
hardware DirectX support
Recompiling Requirements: Windows and Visual Studio .NET
or Visual C++ 6.0
Description: This zip file includes the GameX R5 source
code and library, without any demos. Individual demos can be
downloaded from the Demos section.
|
|
|
|
|
GameX Release 5 beta
|
|
|
|
|

|
|
Download: GameXR5b.zip
(611 KB)
Version: Release 5 beta, 10/9/2003
Requirements: Windows, DirectX 7+, Graphics card with
hardware DirectX support
Recompiling Requirements: Windows, Visual Studio .NET or
Visual C++ 6.0, DirectX 7 SDK
Description: Early release of 5.04
|
|
|
|
|
GameX Release 4.1
|
|
|
|
|
|
|
Download: GameXR4.1.zip (361 KB)
Version: Release 4.1, 2/12/2003
Requirements: Windows, DirectX 7+
Recompiling Requirements: Windows, Visual Studio .NET or
Visual C++ 6.0, DirectX 7 SDK
Description: Software rendering only. Must slower, but
guaranteed to run on systems with no graphics card or cards
without DirectX hardware support. Includes sound support. Fixes
bug from 4.0 and provides both Visual Studio .NET and Visual
C++ libraries.
|
|
|
|
|
GameX Release 4.0
|
|
|
|
|
|
|
Download: GameXR4.0.zip
(312 KB)
Version: Release 4.0, 10/15/2002
Requirements: Windows, DirectX 7+
Recompiling Requirements: Windows, Visual Studio .NET or
Visual C++ 6.0, DirectX 7 SDK
Description: Software rendering only. Must slower, but
guaranteed to run on systems with no graphics card or cards
without DirectX hardware support. Includes sound support.
|
|
|
|
|
GameX Release 2
|
|
|
|
|

|
|
Download: GameXR2.zip
(60 KB)
Version: Release 2.0, 7/16/2002
Requirements: Windows, DirectX 7+
Recompiling Requirements: Windows, Visual Studio .NET or
Visual C++ 6.0, DirectX 7 SDK
Description: 3D Camera support with the CamerX class.
Classes for Vector and Matrix manipulation released.
|
|
|
|
|
GameX Release 1.1
|
|
|
|
|
|
|
Download: GameXR1.1.zip (74 KB)
Version: Release 1.1, 7/10/2002
Requirements: Windows, DirectX 7+
Recompiling Requirements: Windows, Visual Studio .NET or
Visual C++ 6.0, DirectX 7 SDK
Description: GameX first released. Software rendering 2D
graphics via the ImageX class. Mouse and keyboard input through
the GameX object. Support for loading and saving TIF images.
All commands handled through single GameX object.
|
|
|
|