Brought to Light combines the puzzle and thriller genres, dropping you in a ruin with no
map and no way to deal with enemies except candlelight. Instead of favoring light or
shadow, strategically switching between light and dark is needed to explore the environment,
avoid and interact with enemies, unlock doors, and eventually escape each level. The light
and dark offer different advantages over the environment, with monsters turning from
helpful tools to deadly enemies when the light changes. Alternating between the light
and dark states to solve the puzzles and find the escape, you are never safe.